Note: current version will ask the gta2 path at the first run of editor, so you dont need to bother with this anymore, unless you need to, for some reason.

If you use Game Hunter already, then you dont need to bother about this, but its good to know how it works:

You need to put maps folders or file names into the maplist.txt to load maps!
When using folder method, it will try to find all .mmp files in the folder.
IMPORTANT: do not leave / or \ in the end of the paths!

maplist.txt format:
[DIR] (dir path here)
gmp_path|sty_path|description
gmp_path|sty_path

As you see above: description is not needed necessary.

Example maplist.txt:
[DIR] I:\GTA 2\data
[DIR] C:\something\gta2maps
I:\GTA 2\data\bil.gmp|I:\GTA 2\data\bil.sty|Industrial
I:\GTA 2\data\wil.gmp|I:\GTA 2\data\wil.sty
I:\GTA 2\data\wil.gmp|I:\GTA 2\data\ste.sty

NOTICE: if you dont use absolute path (I:\GTA 2\data\) but a path like "data\maps\bil.gmp" it will use relative path, therefore it will try to find that map from the folder where the editor is!

(doesnt matter is it / or \ in the path)
NOTICE: white space not allowed in end or start of the file/folders.


you can also use // at the start of the lines to reject those lines. for example:
//[DIR] C:\something\gta2maps
and that directory wont be read at all.
